I build software products, distributed systems, and AI infrastructure — from SaaS platforms and cloud architectures to language models and GPU systems.
Software Engineer with 12+ years of experience designing, building, and scaling products across web, mobile, cloud, AI, real-time systems, and game development. Strong background in software architecture, distributed systems, serverless computing, and technical leadership.
Combines deep technical expertise with a strong product mindset — focused on measurable outcomes: performance, reliability, scalability, and cost efficiency.
Through Carbonis Fundatus, I help companies overcome technical bottlenecks and scale their platforms.
Hover a domain to see the projects that live there. Most span multiple layers.
Founded and built CRM & marketing automation platform, AI customer service product (Emilia), and conducted AI/ML research including LLM training from scratch and knowledge distillation experiments.
Led the technical development of software products, working across architecture, backend, mobile, cloud infrastructure, and distributed systems. Delivered the first native Salesforce SDK integration for Flutter in Brazil — fully featured on both iOS and Android — in two weeks leading a two-developer team.
Designed and developed a new e-commerce platform from the ground up, migrating the company's existing WordPress-based e-commerce to a custom solution. Responsible for architecture, backend, frontend, integrations, and migration strategy.
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Active experiments in AI training, model architecture, and knowledge transfer.
Open to Senior / Staff / Principal Engineer, Technical Lead, Software Architect, and Founding Engineer roles. Available for consulting on AI systems, distributed architecture, and cloud infrastructure.